We revisit Wonderboompoort, South Africa, in terms of its potential to have served as a natural game funnel during the Pleistocene later Acheulean. The geological and ecological time depth of the Magaliesberg landscape, allows us to use the current setting as suitable proxy for understanding past animal and early human land use. We formulate a set of four criteria for natural game-funnelling landscapes. Testing Wonderboompoort against these criteria, we demonstrate that the Magaliesberg range forms a topographic barrier with the pass or ‘poort’ as a narrow gap with adjacent lookout points across grazing plains and into the valley. Our hydro-analyses
demonstrate how the locality provided a permanent, predictable water source and access to wetland zones north and south of the mountain. Quartzite outcrops in a sheltered valley with direct evidence of flake quarrying
for later Acheulean tool knapping contributes to the strategic attraction of the Wonderboom landscape for early humans within a diverse and rugged biotope. Our parsimonious interpretation is that the Wonderboom landscape may serve as model example of a natural game-funnel, and that meat harvesting – instead of weapon-assisted hunting – remains plausible until evidence to the contrary is found.